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The Grammar of Graphics (Statistics and Computing)
Leland Wilkinson Manufacturer: Springer ProductGroup: Book Binding: Hardcover Similar Items:
Accessories: ASIN: 0387245448 |
Book Description
This book was written for statisticians, computer scientists, geographers, researchers, and others interested in visualizing data. It presents a unique foundation for producing almost every quantitative graphic found in scientific journals, newspapers, statistical packages, and data visualization systems. While the tangible results of this work have been several visualization software libraries, this book focuses on the deep structures involved in producing quantitative graphics from data. What are the rules that underlie the production of pie charts, bar charts, scatterplots, function plots, maps, mosaics, and radar charts? Those less interested in the theoretical and mathematical foundations can still get a sense of the richness and structure of the system by examining the numerous and often unique color graphics it can produce. The second edition is almost twice the size of the original, with six new chapters and substantial revision. Much of the added material makes this book suitable for survey courses in visualization and statistical graphics.
"This fascinating book deconstructs the process of producing graphics and in doing so raises many fascinating questions on the nature and representation of information...This second edition is almost twice the size of the original, with six new chapters and substantial revisions." Short Book Reviews of the International Statistical Institute, December 2005
"When the first edidtion of this book appeared in 2000 it was much praised. I called it a tour de force of the highest order. (Wainer, 2001), Edward Wegman (2000) argued that it was destined to become a classic. Now, six years later this very fine book has been much improved." Howard Wainer for Psychometrika
"...The second edition is an impressive expansion beyond a quite remarkable first edition. The text remains dense and even more encyclopedic, but it is a pleasure to read, whether a novice or an expert in graphics...this book is a bargain...The second edition is a must-have volume for anyone interested in graphics." Thomas E. Bradstreet for the Journal of the American Statistical Association, December 2006
"I find myself still thinking about the book and its ideas, several weeks after I finished reading it. I love that kind of book." Mark Bailey for Techometrics, Vol. 49, No. 1, February 2007
"Warts and all, The Grammar of Graphics is a richly rewarding work, an outstanding achievement by one of the leaders of statistical graphics. Seek it out." Nicholas J. Cox for the Journal of Statistical Software, January 2007
Customer Reviews:
covers a wide array of graphics.......2001-06-01
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Visual Grammar (Design Briefs)
Christian Leborg Manufacturer: Princeton Architectural Press ProductGroup: Book Binding: Paperback Similar Items:
Accessories:
ASIN: 1568985819 |
Book Description
Life in the image world has made us all voracious, if not always deliberate, consumers of visual messages. Easy access to computer graphic tools has turned many of us into either amateur or professional image producers. But without a basic understanding of visual language, a productive dialogue between producers and consumers of visual communication is impossible. Visual Grammar can help you speak and write about visual objects and their creative potential, and better understand the graphics that bombard you 24/7. It is both a primer on visual language and a visual dictionary of the fundamental aspects of graphic design.Dealing with every imaginable visual concept—from abstractions such as dimension, format, and volume; to concrete objects such as form, size, color, and saturation; to activities such as repetition, mirroring, movement, and displacement; to relations such as symmetry, balance, diffusion, direction, and variation—this book is an indispensable reference for beginners and seasoned visual thinkers alike. Whether you simply want to familiarize yourself with visual concepts or whether you're an experienced designer looking for new ways to convey your ideas to a client, Visual Grammar is the clear and concise manual that you've been looking for.
Customer Reviews:
I Found It Facinating.......2007-08-02
If you missed out in 5th grade..........2007-03-29
A book with few words.......2006-12-03
Very Nice.......2006-11-10
Focussing the visual mind.......2006-08-18
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Reading Images: The Grammar of Visual Design
Gunther Kress Manufacturer: Routledge ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 0415319153 |
Book Description
This second edition of the landmark book Reading Images builds on its reputation as the first systematic and comprehensive account of the grammar of visual design. Drawing on an enormous range of examples from children's drawings to textbook illustrations, photo-journalism to fine art, as well as three-dimensional forms such as sculpture and toys, the authors examine the ways in which images communicate meaning.
Features of this fully updated second edition include: new material on moving images and on color, a discussion of how images and their uses have changed through time, websites and web-based images, and ideas on the future of visual communication.
Reading Images' focus on the structures or "grammar" of visual design: color, perspective, framing and composition, provides the reader with an invaluable "tool-kit" for reading images and makes it a must for anyone interested in communication, the media and the arts.
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The Grammar of Ornament
Owen Jones Manufacturer: DK ADULT ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 0789476460 |
Book Description
An excellent resource for artists, designers, architects, craftspeople, or anyone interested in the decorative arts. First published in 1856, The Grammar of Ornament remains a design classic. Its inspiration came from the pioneering architect and designer Owen Jones. His observations of decorative art on his extensive travels in Europe and the Near East were employed to improve the poor quality of Western design. His goal was to change the Victorian habit of mixing elements from a wide variety of sources and applying this mix indiscriminately to buildings, graphic design, and products. His resulting study is a comprehensive analysis of a remarkable collection of styles of ornamental design -- from Ancient Egypt and Greece to Imperial China and Renaissance Italy. With its sumptuous illustrations, its detailed survey of individual cultures, and its manifesto of "General Principles," it offered guidance to the designers of the future. In this new edition the designs are further illuminated by Iain Zaczek's perceptive commentaries. Hugely influential since its first publication, The Grammar of Ornament inspired great figures such as William Morris and Frank Lloyd Wright. Contemporary designers, entertained by the archaic charm of Jones's descriptions, are struck by the book's enduring relevance and its soundness regarding the essential principles of good design.Customer Reviews:
Little Gem.......2006-02-08
Details, Details, Details..........2005-10-09
This CD is the best........2004-07-11
Pattern Paradise.......2001-10-30
He traveled in Europe and the Near East, were he helped to bring back ideas to improve the quality of Western design. This collection is a result of his comprehensive analysis of patterns. The sumptuous illustrations are presented in these sections:
Ornament of Savage Tribes
Egyptian Ornament
Assyrian and Persian Ornament
Greek Ornament
Pompeian Ornament
Roman Ornament
Byzantine Ornament
Arabian Ornament
Turkish Ornament
Moresque Ornament from the Alhambra
Persian Ornament
Indian Ornament
Hindoo Ornament
Chinese Ornament
Celtic Ornament
Mediaeval Ornament
Renaissance Ornament
Elizabethan Ornament
Italian Ornament
Leaves and Flowers from Nature
The original Preface to Owen Jones's original folio edition has been preserved and included. The general principles in the arrangement of form and color are listed so you can see which are advocated throughout this book.
If you are interested in reading about over 2,350 classic patterns (color engravings representing a vast range of ornamental styles), this is the book for you! More than likely, you will gravitate to one form of the other and concentrate your reading efforts on those sections.
The actual pictures are all numbered and the mediaeval section is especially beautiful.
Iain Zaczek has contributed to the commentaries in this work. He is an art historian and has written on a wide variety of subjects. He is also the author of The Essential William Morris, The essential Art Deco, and the Art of Illuminated Manuscripts.
A Gem.......2001-06-26
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The Grammar of Ornament: All 100 Color Plates from the Folio Edition of the Great Victorian Sourcebook of Historic Design (Dover Pictorial Archive Series)
Owen Jones Manufacturer: Dover Publications ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 0486254631 |
Book Description
Customer Reviews:
THE Grammar has Remained an Influential Source .......2006-09-10
Fabulous.......2005-10-01
Lovely Textures and Ornaments! Great for Webdesign.......2000-06-19
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Handbook of Graph Grammars and Computing by Graph Transformation
Manufacturer: World Scientific Publishing Company ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 9810228848 |
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Lindenmayer Systems: Impacts on Theoretical Computer Science, Computer Graphics, and Developmental Biology
Manufacturer: Springer ProductGroup: Book Binding: Hardcover ASIN: 3540553207 |
Book Description
L systems are language-theoretic models for developmental biology. They wereintroduced in 1968 by Aristid Lindenmayer (1925-1989) and have proved to be among the most beautiful examples of interdisciplinary science, where work in one area induces fruitful ideas and results in other areas. L systemsare based on relational and set-theoretic concepts, which are more suitable for the discrete and combinatorial structures of biology than mathematical models based on calculus or statistics. L systems have stimulated new work not only in the realistic simulation of developing organisms but also in the theory of automata and formal languages, formal power series, computer graphics, and combinatorics of words. This book contains research papers by almost all leading authorities and by many of the most promising young researchers in the field. The 28 contributions are organized in sections on basic L systems, computer graphics, graph grammars and map L systems, biological aspects and models, and variations and generalizations of L systems. The introductory paper by Lindenmayer and J}rgensen was written for a wide audience and is accessible to the non-specialist reader. The volume documents the state of the art in the theory of L systems and their applications. It will interest researchers and advanced students in theoretical computer science and developmental biology as well as professionals in computer graphics.
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Handbook of Graph Grammars and Computing by Graph Transformation: Applications, Languages and Tools
Manufacturer: World Scientific Publishing Company ProductGroup: Book Binding: Hardcover Similar Items: ASIN: 9810240201 |
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Handbook of Graph Grammars and Computing by Graph Transformations: Concurrency, Parallelism, and Distribution
Manufacturer: World Scientific Publishing Company ProductGroup: Book Binding: Hardcover ASIN: 981024021X |
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A Grammar of Game Play: How Games Work
Raph Koster Manufacturer: Paraglyph Press ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1933097159 |
Book Description
Raph Koster's "A Theory of Fun" book was hailed by critics and reviewers as "An instant classic," "The best game design book I have ever read," and "One of the best books for our industry." Following on the success of this classic book on game design, Koster now introduces readers to a new way at looking at game design in A Grammar of Gameplay. This highly creative and stimulating book uses the author's unique illustrations and commentary to help the reader develop a working "grammar" to understand how games are designed, how they communicate, how they model reality, and how they stimulate and challenge players. Anyone from game designers to game players will want to read this book for a greater understanding of how games work, while those interested in the theory and concepts will once again find extensive end notes designed to help them do deeper research.Just as with A Theory of Fun, this book's unique approach of providing a highly visual storyboard combined with a narrative on the art and practice of designing successful games is sure to be a hit with game and interactive designers. Some of the important concepts presented in the book include using game design patterns, understanding games as models, creating a language to dissect and communicate design ideas, maximizing the use of art styles, color, storytelling, and music to create dynamic interactive environments, and much more. This unique visual guide will stimulate anyone who is interested in game design to look at game design in an entirely new way.
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