Welding: Principles and Applications, Fifth Edition
Average customer rating: 4.5 out of 5 stars
  • GREAT BOOK
  • Excellent Reference Manual
  • Welding principles
  • Welding: Principles and Applications
  • Extremely thorough theory, could use some practical guidelines
Welding: Principles and Applications, Fifth Edition
Larry Jeffus
Manufacturer: Cengage Delmar Learning
ProductGroup: Book
Binding: Hardcover

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Accessories:
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ASIN: 1401810462

Book Description

Features more tight shots of actual welds to speed beginners to an understanding of a variety of different welding processes used today. Moving quickly from basic concepts to the study of today's most complex welding technologies, each section begins by introducing readers to the materials, equipment, setup procedures, and critical safety information they need to know to successfully execute a specific process. Chapters also zero in on individual welding tasks and must-know techniques for a comprehensive approach.

Customer Reviews:

5 out of 5 stars GREAT BOOK.......2007-03-11

This book is a must for any welder. It is filled with info. and the price is unbeatable!

5 out of 5 stars Excellent Reference Manual.......2007-03-09

This isn't the kind of book you give a quick read. It is more like a class text or reference book if you are welding now. I love it and have already gotten good use from it.

4 out of 5 stars Welding principles.......2006-11-06

This is a college course book but it has much information about welding. Very good for a reference book. Wish I could get the workbook and answers.

5 out of 5 stars Welding: Principles and Applications.......2006-03-29

Book was in very good condition. Prompt shipment. Ordered on a Friday, recieved on Monday. Very happy. Will definitley do business with this person again if such a need arises.

4 out of 5 stars Extremely thorough theory, could use some practical guidelines.......2005-10-14

This is book is basically a college text on welding-- and a fine one at that. It covers the theory of all the major welding processes (MIG, TIG, Stick, Flux-cored) in dazzling detail with beautiful color photos and diagrams. This includes some simple-to-understand physics of each welding process, explanations of various types of welding equipment, weld joint designs, welding positions, weave patterns, etc. If you read this book cover-to-cover, you will have a thorough grasp of all the theoritical aspects of welding. No other text even comes close to this book in these areas.

The book is short on practical advice in some areas, perhaps because it is intended to be used alongside an instructor. Numerous example excercises are given for every type of weld process and weld position, but actual welder parameters are strangely missing. For example, if you want to butt weld two pieces of 1/8" steel using stick welding, then a)what is a good diameter electrode to try, b)what is a good welding current? The book doesn't really say, it's left up to the reader to experiment on his own and determine by trial and error what works best.

The author probably takes this approach delibrately because he knows that the best way to become the most proficient welder is to learn by experimentation, rather than following tables in a book every time you want to weld something. But beginner welders will undoubtedly find this approach frustring at times when you just want some general guidelines on where to start on selecting electrode size, amperage, voltage, wire-feed-speed, etc.

Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
Average customer rating: 4.5 out of 5 stars
  • One of a kind
  • Great book
  • Math majors rejoice
  • Great book on the math needed for 3D games and graphics
  • An Essential Source for Robust 3D Graphics Engine Design
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
Eric Lengyel
Manufacturer: Charles River Media
ProductGroup: Book
Binding: Hardcover

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ASIN: 1584502770

Book Description

This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series.

Customer Reviews:

5 out of 5 stars One of a kind.......2007-03-23


As a professional 3D graphics programmer, I can not stress enough the quality of this book. This book covers 3D math fundamentals, algorithms, and it is complete with easy to understand (!) proofs. The math is difficult because there is so many problems to be solved in 3D (and they draw from many different branches of mathematics), but it is written in such a clear way that every topic is made approachable. Unlike esoteric Ph. D papers, you aren't assumed to have any specific knowledge of math idioms or jargon. You simply need a decent grasp of college calculus and trigonometry to make the most of it. There are a few samples too to test your knowledge.

Expect to spend at least a solid year to really make the use of this book. Treat it as you would a two - three semester course in college. During this process, you'll find yourself occasionally wanting to get more practice and referring to a respective book on it.

If you could only own two books for 3D programming, buy this first and buy Ericson's book on collision detection next.

In summary, Eric Lengyel's attention to detail and mastery of 3D math / algorithms really shines and this book is an example of it.



5 out of 5 stars Great book.......2007-03-08

This book is great for anyone interested in computer graphics. Even for people who do not have a lot of math/graphics experience, this book starts you off with the basics of vectors and matrices and has exercises/solutions for each chapter. It saves you the time of looking through your old linear algebra and differential equation math books and contains the must know information you will use as a graphics programmer.

3 out of 5 stars Math majors rejoice.......2007-03-02

To be honest, while I find this book to be a decent reference, I find it to be pretty inaccessible in terms of sitting down and reading through it in an attempt to learn the concepts. As a non-math major (I'm actually an engineer and software developer) these math concepts are by no means beyond me. But rather than simply being presented with equation after equation, proof after proof, what I find a lot more valuable is more discussion on the usage of these equations. Specifically I'd like to see examples, diagrams, and code, and there is precious little of any of that in this book.

In other words, this book is very much like what you expect to find in a very dry upper devision college math text for the consumption of math majors who are used to such things. But for a non math major just trying to make use of these concepts in order to get the job done and make games? eh, not so much.

Still, I do think this book is useful as a reference when I want to look up an equation as there are a ton of them crammed into this book, but for me, I just don't find this book to be very good as a learning tool.

5 out of 5 stars Great book on the math needed for 3D games and graphics.......2006-11-27

This book illustrates the mathematics that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination, visibility determination, and collision detection. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series. This book has plenty of examples and figures, making it much more illustrative than your average math book. I highly recommend it to anyone interested in implementing more advanced mathematics into their games or graphics applications. The following is the table of contents for this second edition:
Chapter 0 The Rendering Pipeline (NEW)
Chapter 1 Vectors
Chapter 2 Matrices
Chapter 3 Transforms
Chapter 4 3D Engine Geometry
Chapter 5 Ray Tracing
Chapter 6 Illumination
Chapter 7 Visibility Determination
Chapter 8 Collision Detection
Chapter 9 Polygonal Techniques
Chapter 10 Shadows (NEW)
Chapter 11 Linear Physics
Chapter 12 Rotational Physics
Chapter 13 Fluid Simulation
Chapter 14 Numerical Methods (NEW)
Chapter 15 Curves and Surfaces (NEW)
Appendix A Complex Numbers
Appendix B Trigonometry Reference
Appendix C Coordinate Systems
Appendix D Taylor Series
Appendix E Answers to Exercises

Note that there are four new chapters in this second edition.

5 out of 5 stars An Essential Source for Robust 3D Graphics Engine Design.......2004-11-21

I have not yet been able to purchase the second edition of this book. However, since it is a refinement of the first edition, I feel that I am somewhat competent to review this later version of Lengyel's text on this knowledge of the fundamental chapters which are included in both editions.

Definitely, the subject of 3D Computer Graphics draws programmers and gamers inward like a bug lamp draws insects inward. The ability to express one's own inspiring representation of the world seems to attract the deepest longings of the subcreative nature of the human person. However, the coder quickly realizes that the realization of this dream is extremely difficult due to the complexities of visualization in nature. Lengyel's text helps to break through many of these complexities.

In order to make sure that the reader is "up to speed" on the essentials in mathematics which are necessary for a 3D engine, Lengyel gives a quick, but thorough, review of Vector and Matrix operations. I was indeed impressed by the amount that he condensed into the beginning of the text. While this is far from a complete treatise on Linear Algebra, this material gives the reader the basics which will be necessary for all the other chapters. This is further augmented by his treatment of 3D geometry, its representations, and calculations relevant to it.
Using this, he treats on various subjects that are extremely important for making a lean, mean, and beautiful rendering machine.

His treatment of transformations gives the reader a base in this knowledge that is independent of the rendering context. This is an excellent approach because knowledge of how something works allows for one to use it more fully. He also goes further in introducing Quaternions and deriving rotations around any arbitrary axis.

The chapter on Ray Tracing gives the necessary background for the work done in the following chapter on illumination. While the latter is often implemented by the graphics environment that the coder is using, the full knowledge of this allows for further application in subjects such as bump mapping (which he treats) as well as reflective surface simulation.

Perhaps the most interesting and important subject covered in the text, however, is the chapter on visibility determination. Since this is critical to the speed of rendering, this topic is central to game engine design. Lengyel works through the various methods for bounding box construction as well as bounding spheres, ellipsoids, and cylinders and then explains how these can be tested against the view frustrum in order to determine if an object should even be rendered. Another chapter on various techniques which can be applied to polygons outlines procedures for reducing the complexity of meshes, without compromising quality.

The remaining chapters touch on collision detection, linear and rotational physics, and fluid simulation. These topics allow for the addion of various levels of realism to be added to 3D engines and are of importance once the rendering environment has been established. Furthermore, his appendices are a nice addition for those times when our memories fail to recall various facts.

And so, I give this book my definite approval. It is hard to come by a text so compact, yet thorough, on the foundations truly needed for 3D Graphics. These mathematical foundations allow for greater things to be explored and should interest any 3D programmer as well as individuals with a general interest in mathematics, especially in the applications of linear algebra and calculus.
Milady's Standard Textbook of Cosmetology 2000 Edition (Hardcover)
Average customer rating: 4.5 out of 5 stars
  • Milady's Standard Cosmetology Book Rating
  • My complaints for local hairstylists
  • If you have to take state boards this is the book you will need
  • Comprehensive and Detailed
  • This is the book my Cosmetology School uses (2000 edition)
Milady's Standard Textbook of Cosmetology 2000 Edition (Hardcover)
Milady
Manufacturer: Milady
ProductGroup: Book
Binding: Hardcover

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ASIN: 1562534661

Book Description

For over 60 years, Milady's Standard Textbook of Cosmetology has been the textbook of choice for cosmetology education. Used in 48 countries and developed in 5 languages, Milady's Standard is recognized as the undisputed industry leader and primary source of the most current and comprehensive cosmetology education available for cosmetology students. This newly revised edition continues to provide students with the knowledge and skills required to pass state licensing exams and provide professional cosmetology services. Drawing on the input and expertise of many industry leaders, educators, and artists, this revised textbook gives students a thorough understanding of both the theory and practice of all pertinent subjects. And for the very first time, the frontmatter of the textbook includes an overview/definition of the National Skills Standards for Entry Level Cosmetologists, developed by the Cosmetology Advancement Foundation (CAF). ALSO AVAILABLE ISBN: 1-56253-467-X (Softcover) Theory Workbook, 2000, ISBN: 1-56253-468-8 Practical Workbook, 2000, ISBN: 1-56253-469-6 State Exam Review, ISBN: 1-56253-472-6 INSTUCTOR SUPPLEMENTS CALL CUSTOMER SUPPORT TO ORDER Course Management Guide, 2000, ISBN: 1-56253-471-8

Customer Reviews:

5 out of 5 stars Milady's Standard Cosmetology Book Rating.......2007-01-03

Good reference book for anyone going through cosmetology training. We purchased the book for my daughter to keep on hand at home since it's the same book used in her class at school. It's very informative and helpful and will be a reference tool once she gets out on her own and needs to refer back to it. I strongly recommend this book for anyone going into the field of cosmetology.

3 out of 5 stars My complaints for local hairstylists.......2006-01-11

For what the book taught hairstylists about cuts for round, and squared faces are totally wrong. If thte hair has to be styled to lift off the forehead, and come forward: All the hairstylists would do is leave bangs to the side of the client's face. Round faces should not have hair on top of hteir head. That is to crop up a spiky hairdo. To place some hair over the ears and cheeks is to make bangs on the side of the client's face. I have no idea what the editor meant by "keep the hair up on one side." I don't think round, and squared faces should have bangs at all.

5 out of 5 stars If you have to take state boards this is the book you will need.......2005-08-21

This book makes certain that you have a good understanding of the material before you take your state boards and this is very important. You probably will not have the same questions on the test, or they may be phrased differently: but the book definatly covers each chapter well!

5 out of 5 stars Comprehensive and Detailed.......2002-07-24

When I was taking Cosmetology back in the 2000-01 school year, they recommended to purchase this version of Milady's Standard Textbook of Cosmetology. They were only available new in Canada and cost [money], and came with the theory book as well. Our teacher also had the old 1996 version of this textbook for sale, used. However, this is a better purchase. There are more pictures and colors, its not as drab as the previous version. I have to disagree with reviewers who said this is not a detailed book, I found it to be quite detailed and informative in its information. The book meant to be used in a classroom setting, where an instructor teachers and elaborates from this book. You cannot read this book and automatically cut hair, that is where the practical aspect of cosmetology comes in, when you are doing it hands on instead of reading. But this is a helpful tool for aspiring apprentices or students in cosmetology, whether you want to learn about Coloring, Perms, whatever the case, this is definately a worthwhile tool to have.

5 out of 5 stars This is the book my Cosmetology School uses (2000 edition).......2001-11-28

I bought the 1996 version of this book in June of 2000 and within one month I was signed up for cosmetology school. Then I got to school and they used the 2000 edition so I was already prepared. For those who think this book doesn't go into detail please realize that this is a textbook and it is part of a series of books for teaching. There are 2 workbooks that go along with this book. One for Theory and one for Practical. I was given a 1990 edition of this book as well by a friend of mine. The most noticable change between the 3 editions is that the 2000 edition has more actual photographs and fewer illustrations. If you are using this book for school study then I do recommend you buy the state board exam review booklet. Then when you have free time you can quiz yourself. Just remember that this book is meant to be used along with an instructor. If you are looking for a haircutting book only then I don't think you want this one. It only has about 12 pictures.
Athena Unbound: The Advancement of Women in Science and Technology
Average customer rating: 4 out of 5 stars
  • Best in class for women in science books
  • Athena Unbound
  • More like a research paper than a book
  • Great Introduction to Subject
Athena Unbound: The Advancement of Women in Science and Technology
Henry Etzkowitz , Carol Kemelgor , and Brian Uzzi
Manufacturer: Cambridge University Press
ProductGroup: Book
Binding: Paperback

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ASIN: 0521787386

Book Description

Why are there still so few female scientists? Despite the scientific ethos of universalism and inclusion, women continue to experience real social inequities as they struggle to gain recognition in the scientific community. Based on extensive interviews and backed by quantitative analysis, this compelling work exposes the hidden barriers, subtle exclusions, and unwritten rules that confront women at every juncture along the scientific career path--from childhood to retirement. Through vivid personal accounts the authors offer an illuminating and sobering view of the effects these obstacles have on the personal and professional lives of women. They argue that women can succeed in the scientific workplace by successfully managing "social capital," those networks and relationships scientists rely on for professional support and new ideas. This benchmark volume is vital reading for all scientists and social scientists--both male and female--and for women considering a scientific career.

Customer Reviews:

5 out of 5 stars Best in class for women in science books.......2006-07-07

I probably have read every book on women in science for the last thirty years or so, and I regret that so many are data-rich to the point of unreadability. Athena Unbound is a refreshing exception; it delves into situations of women who marry and have children, situations of women whose mentors do not mentor them, and many other difficulties women experience when trying to become and stay scientists. I read this one all the way through in one sitting, then read it again slower to savor all of its insights. I recommend it very highly, up there with the older but still zingy Vivian Gornick, Women in Science.

5 out of 5 stars Athena Unbound.......2001-12-03

I read this book with tremendous interest. The stories it contains resonated in me or seemed to fit friends and colleagues. I have given Athena Unbound to family members upon graduation (from engineering school) and to my own women Chemistry students for graduation. I think it is important for my students to know what problems may lie before them and how they may be side-stepped. This book does a great job of outlining what these problems may be. Science is still a man's world. Forewarned is forearmed!

2 out of 5 stars More like a research paper than a book.......2001-05-14

I picked this book for my engineering ethics class thinking how great it would be to read about the experience of other females in engineering. To my dismay the book was slow and repetitive. The books studies white American women in science. The data through out the book is presented in a rough research paper like format. This is not a peasant to read book. If you can identify with white American women in the scientific field, then read this book. Otherwise the focus of this book is too narrow and the authors of the book does not present any practical solutions to the problems encountered by women in the scientific field.

5 out of 5 stars Great Introduction to Subject.......2001-04-28

This book is one of the best books I have read on the subject of women in science. It will appeal to the general public, who tire quickly of statistic upon statistic. Instead, this book gives a broad overview of the gender issues surrounding science and approached to resolve these issues. Should be required reading in any gender or science history class, I think, though the focus is on contemporary issues not historical documentation.
Practical Food and Beverage Cost Control
Average customer rating: Not rated
    Practical Food and Beverage Cost Control
    Clement Ojugo
    Manufacturer: Cengage Delmar Learning
    ProductGroup: Book
    Binding: Hardcover

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    ASIN: 0766800385

    Book Description

    This book provides a complete, comprehensive overview of the food and beverage industry's cost control methods and how they are applied within profitable, successful food-service establishments. It presents useful and important guidelines for assessing, interpreting and planning food and beverage operations, as well as financial information that will help owners, operators and managers minimize expenditures and improve profits. Unique coverage of issues such as "make or buy" decisions, inventory control, forecasting, departmental interaction, how to view markets and customers, and more, give this book a richness and relevance that can truly impact the bottom line.
    Welding for Arts and Crafts
    Average customer rating: 1.5 out of 5 stars
    • Not very useful
    • Welding for Arts and Crafts
    • It does not hold up to the title
    • Not for beginners
    • Not what you will expect.
    Welding for Arts and Crafts
    Dewayne Roy
    Manufacturer: Cengage Delmar Learning
    ProductGroup: Book
    Binding: Paperback

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    ASIN: 0766818969

    Book Description

    Discover the trade secrets that will make welding metal artwork easier! Welding for Arts and Crafts features 85 pages of easy-to-understand diagrams and simple, step-by-step instructions for creating some of the most attractive welded creations - from animals and yard art, to functional household items, to seasonal projects such as gift boxes, snowmen, heart-shaped tables, and more! No prior welding experience is assumed, making this book ideal for amateurs and hobbyists who want to learn how to create first-rate welded sculptures and welded furniture.

    Customer Reviews:

    1 out of 5 stars Not very useful.......2006-04-17

    I bought this book thinking it would show/describe common techniques for art related projects (some do's and dont's). Or even a bit on brazing (for welding with exotic meatals like copper and brass). Instead, it is just a step by step for several really uninspired projects. And then mostly tack welding. Not much serious welding.It does cover some very basic information on the different welding processes, but you can get that online for free. I would suggest saving up for weekend welding classes at your local community college. At least you will learn proper welding techniques from pros. You can then determine what equipment is best for you for your needs.

    1 out of 5 stars Welding for Arts and Crafts.......2005-08-02

    I was very dissatisfied with this book. I was expecting a book that explained the idea of and how to do Arts and Crafts by welding. It gave very little information about which welder might be best and then a bunch of old outdated projects. I found this book mostly usless.

    1 out of 5 stars It does not hold up to the title.......2005-04-22

    This book is not even close to be what the title suggests. There are just a few pages devoted to a very basic review of the various methods of welding. The rest of the book is about building projects based on welding techniques that are not explained in the book.

    3 out of 5 stars Not for beginners.......2004-02-13

    I disagree with the editorial review's claim that no experience is required. While it is good at explaining the pros and cons of various types of welding equipment, it is mostly a craft project book. Setting up an oxy-acetylene torch with was a little intimidating for me,and this book was not helpful for that.

    1 out of 5 stars Not what you will expect........2003-07-11

    I've reviewed this several times before, but it just never got posted. I used to feel that it was because amazon was keeping negative reviews to a minimum, but I see that others are agreeing with me now. I wish they would have posted my review years ago when I bought this. Perhaps a few people would have saved their money.

    Anyways, the projects mentioned in the description are not all in the book. The heart shaped table and snowmen, for example, are not anywhere to be found. I told them about this but they never changed the description to reflect it. Not sure why. Sales reasons perhaps?

    Also, if you are not a very skilled welder you won't get too far as there is no real instruction on welding. Many projects involve soldering or brazing. I've been welding for over 12 years and have never needed to do either of those to join metal.

    I bought this book in 2003 and have yet to do anything with it but take it to work to show my friends how bad it was. The only project that comes to mind is lawn ornaments of dragonflies. The wings are made from hammering on disgarded MIG tips. Egad. Consider this fair warning.
    The Art Student Survival Guide
    Average customer rating: Not rated
      The Art Student Survival Guide
      Jeffrey Otto
      Manufacturer: Cengage Delmar Learning
      ProductGroup: Book
      Binding: Paperback

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      4. Art of Responsive Drawing, The (6th Edition) Art of Responsive Drawing, The (6th Edition)
      5. A Guide to Drawing, Revised Edition (with InfoTrac) A Guide to Drawing, Revised Edition (with InfoTrac)

      ASIN: 1401843654

      Book Description

      As every professional knows, the first step to becoming a successful artist is becoming a successful art student. Written by an experienced artist and educator, The Art Student Survival Guide offers a true insider's perspective on what it takes to survive and succeed in art school. Creatively blending a mixture of one-on-one guidance, practical advice, and inspirational examples, this innovative book provides the essential tools and tips that will make the journey through art school an inspiring and ultimately very rewarding trip. Highlights include the best ways to study, how to manage relationships with peers, faculty, and advisors, tips for creative problem-solving, how to set up a studio, getting to know the “tools of the trade,” and many more useful and motivating advice. The Art Student Survival Guide establishes the work habits and attitudes that lead to a lifetime of success in a highly demanding profession.
      Exploring Interface Design (Design Exploration Series)
      Average customer rating: 4.5 out of 5 stars
      • decent book but not much more.
      • Excellent Book
      • Well-written, thoughtful, practical, and fun to read!
      • Excellent book!
      • Real-World Experience
      Exploring Interface Design (Design Exploration Series)
      Marc Silver
      Manufacturer: Cengage Delmar Learning
      ProductGroup: Book
      Binding: Paperback

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      Similar Items:
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      2. The Elements of User Interface Design The Elements of User Interface Design
      3. Macromedia Director MX 2004-Design Professional Macromedia Director MX 2004-Design Professional
      4. The Web Collection: Flash MX 2004, Dreamweaver MX 2004, Fireworks MX 2004-Design Professional (Macromedia Flash Mx 2004, Dreamweaver Mx 2004, and Fireworks Mx 2004) The Web Collection: Flash MX 2004, Dreamweaver MX 2004, Fireworks MX 2004-Design Professional (Macromedia Flash Mx 2004, Dreamweaver Mx 2004, and Fireworks Mx 2004)
      5. Head First HTML with CSS & XHTML Head First HTML with CSS & XHTML

      ASIN: 1401837395

      Book Description

      The user interface -the all-important point of contact between people and technology- is the key to unlocking the full potential of multimedia and the Internet. With a balanced blend of theory and practice, this timely new book explores the art and science of user interface design, teaching a step-by-step methodology guaranteed to result in a productive and rewarding user experience. A no-nonsense, hands-on approach teaches best practice by proposing design problems, presenting potential solutions, and then analyzing each approach to determine which works best and why. Drawing on his years of experience, author Marc Silver deconstructs several commercial multimedia and website interfaces, showing where they succeed and where they fail, and offering workable redesign suggestions to help readers better understand the principles they've learned. Armed with the knowledge gained from Exploring Interface Design, readers will be able to confidently apply interface design principles to their own design projects and achieve stunning results.

      Customer Reviews:

      3 out of 5 stars decent book but not much more........2006-07-06

      I bought this book for a class 2D interface Design class I was taking and even though I was "coerced" to buy it, I'd say its pretty decent.

      It runs you through Interface design concepts rather competently, but that's where I have a problem with it. It never seems to push itself or the topic matter very hard. Its good reading but a bit dry and tedious in parts ... in fact it's as if it where ... (surprise, surprise) a text book ...

      Nothing about it really stands out to me, there are no color illustrations and even the actual illustrations are unremarkable. Overall its a competent but unremarkable book. It will get you up to speed on all the things you need to know and i think it makes a decent reference book but outside of that I wouldn't spend money on it unless it was dirt cheap.

      Try "Don't make me think" by Steve Krug instead

      5 out of 5 stars Excellent Book.......2006-06-12

      I teach a course in User Interface Design. I have used half a dozen different textbooks, never finding one that had the desired balance of theory and practice. I have just finished my first pass through Marc Silver's book and am please to report that I have finally found my book.

      The book is very well written. Each chapter starts with an overview of what he is going to tell you and ends with a summary of what he has told you.

      I would recommend this book to anyone that wants a good initial overview of user interface design both for Internet based application as well as client based applications.

      Robert Springer, PhD

      5 out of 5 stars Well-written, thoughtful, practical, and fun to read!.......2004-11-16

      This is an excellent and thoughtful book on interface design. It's very practical and covers a lot of ground- how to create clear navigation, visually organize elements on a page, format text, improve your writing style- basically how to create interfaces that are intuitive for users. I especially appreciated the many images that illustrate examples of both good and problematic design, and the suggestions on how to improve them. The exercises really help you think through the most elegant solutions to different design problems.

      The chapters on menus and controls and navigation are great for reference, explaining the advantages and disadvantages of common interface tools. I also really enjoyed the chapter on creativity and idea generation, and look forward to trying out the suggested techniques.

      The author has a friendly, entertaining, and easy-to-read style. For students or people who are new to the field, this book is an excellent comprehensive introduction to interface design. And for people who are more experienced, it's a great reference and source of inspiration. I'd definitely recommend adding this to your library!

      5 out of 5 stars Excellent book!.......2004-10-29

      This is an excellent book. It works on many different levels. It gives the artistic and psychological theory of interface design and it offers nuts-and-bolts practical information on working with clients and getting projects done. It works as an instructional text for a beginner and it works as a reference for a practicing professional.

      In addition to providing a solid and comprehensive foundation in the principles of design, this book provides innovative and orignal design ideas and creativity boosters.

      And it all comes in a well organized, well written package!

      As an instructional designer (and big fan of design in general) I will keep this book in arm's reach between my books by Donald Norman and Jakob Nielsen.

      5 out of 5 stars Real-World Experience.......2004-08-02

      Marc Silver's extensive experience in designing user interfaces is evident in this highly readable book. The numerous tips scattered throughout offer easy take-away value and the text gives you the "why" as well as the "how" of designing user interfaces. This approach will give you a foundation for design discussions with others involved in the software and web site development process including clients, project managers, programmers, quality assurance and support personnel.

      As a practicing software development professional, I found the chapter on Designing for Accessibility particularly relevant to current Section 508 compliance issues with our clients (textbook publishers). There are also numerous design practices that we use in our daily work that are explained in the Specifying the Design chapter. The nuts-and-bolts of using the various interface elements are well covered in the Menus and Controls and Designing Usable Navigation chapters. Consistent with a real-world view, there are few absolute rules, but instead intelligent discussion of the trade-offs involved in making design decisions.

      Although you'll want to have a more complete reference for starting a business, the final chapter on the User Interface Designer in Professional Practice provides helpful advice and tips on subjects such as proposal writing, maintaining long-term business relationships, and even filing practices.

      You'll find this book very useful if you're a student looking for practical advice on user interface design in the real world. If you're a practicing professional you'll pick up some valuable tips that you'll use regularly in your work.
      How to Start and Operate an Electrical Contracting Business
      Average customer rating: 3 out of 5 stars
      • unless your donald trump
      • how to start and operate an electrical contracting business
      How to Start and Operate an Electrical Contracting Business
      Charles L. Ray
      Manufacturer: McGraw-Hill/TAB Electronics
      ProductGroup: Book
      Binding: Paperback

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      5. Electrical Estimating Electrical Estimating

      ASIN: 0070526214

      Book Description

      This revision brings back into print the only book of its kind providing a full scale blue-print for starting and managing a successful electrical contracting business. Written by an expert with first-hand experience, this practical book covers getting started, organizing procedures, hiring and managing employees, getting customers, estimating jobs, handling financials, and achieving profit goals.

      Customer Reviews:

      1 out of 5 stars unless your donald trump.......2006-10-11

      i wouldn't waste your money on this book. The only way i can describe it is useless. Unless you plan on starting a donald trump sized electrical business with 500 employees. This book is all about running a huge business and has about one reference to the electrical field in it. Anyone starting an electrical contracting business isn't gonna start anywhere within the scope of this book.

      5 out of 5 stars how to start and operate an electrical contracting business.......2005-08-26

      it has helped me alot thank you
      Putt's Law and the Successful Technocrat: How to Win in the Information Age
      Average customer rating: 5 out of 5 stars
      • Good Book!
      • Some excellent insights...
      • Putt's Law and the Successful Technocrat
      • Putt returns with updated wisdom for the age of the web
      • Kind of a Dilbert that's Written Down
      Putt's Law and the Successful Technocrat: How to Win in the Information Age
      Archibald Putt
      Manufacturer: Wiley-IEEE Press
      ProductGroup: Book
      Binding: Hardcover

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      ASIN: 0471714224

      Book Description

      "Technology is dominated by two types of people: those who understand what
      they do not manage, and those who manage what they do not understand."
      —Putt's Law

      Early Praise for Putt's Law and the Successful Technocrat:

      "This is management writing the way it ought to be. Think Dilbert, but with
      a very big brain. Read it and weep. Or laugh, depending on your current job
      situation."
      —Spectral Lines, IEEE Spectrum, April 2006

      "It's a classic. It reads at first like humor, but one eventually realizes
      that it's all true. The first edition changed my life. I loaned my copy to
      a subordinate at IBM, and he didn't return it to me until he was my boss."
      —Dave Thompson, PhD, IBM Fellow (retired), Member National Academy of
      Engineering, and IEEE Fellow

      "Putt's humor ranges from sharp to whimsical and is always on target.
      Readers will be reminded of many personal experiences and of lessons in
      life they wish they had learned earlier in their careers."
      —Eric Herz, former IEEE executive director and general manager

      "Anyone who thinks 'engineering management' is an oxymoron needs to read
      this terrific book — then they will know."
      —Norman R. Augustine, author of Augustine's Laws and retired Chairman & CEO
      of Lockheed Martin Corporation

      Putt's Law is as true today as it was when techno-everyman Archibald Putt
      first stated it. Now, in Putt's Law and the Successful Technocrat: How to
      Win in the Information Age, Putt is back with the unvarnished truth about
      success in the modern, technology-driven organization.

      As you learn the real rules of the technology world, you'll meet such
      characters as the successful technocrat, Dr. I. M. Sharp. You'll find out
      how he wrangles career victories from corporate failures, nearly
      bankrupting the firm with his projects while somehow emerging the hero.
      You'll also meet such unfortunates as Roger Proofsworthy, top-level
      perfectionist yet low in the hierarchy, and come to understand how he
      assiduously preserves his spot near the bottom of the totem pole.

      Whether you work in business, IT, or are a freelance technocrat, you'll
      want to study Putt's hard-won wisdom and laugh—all the way to the bank!

      Customer Reviews:

      5 out of 5 stars Good Book!.......2007-08-16

      I bought this for my husband, he thinks it is a great book. I even read soem ofit and found it hard to put down.

      4 out of 5 stars Some excellent insights..........2007-04-14

      Not really what is was hyped to be, but VERY informative from my perspective being a technologist.

      5 out of 5 stars Putt's Law and the Successful Technocrat.......2006-10-17

      Putt's Law and the Successful Technocrat

      Archibald Putt has updated and expanded his earlier masterpiece to the delight of those who had the pleasure of reading it, as well as those who are reading Putt for the first time. His unerring eye for the absurd plus his quick wit have produced a book of unusual insight into the process of advancing in the high-tech industry.

      Believers in the canard that pursuit of an advanced degree in science and technology is only for those of brilliant, but pedagogical bent should step into Dr. Putt's world where nothing is as it seems. Up is down, down is up, and failure to perform may be the best route to success.

      Aspire to a corner office in the Executive Suite? Although this volume may be read as a light take on the Looking Glass-like inner workings of the corporate technology scene, it is also a serious outline of how to advance through the mine fields of technological failures. Or were they really failures, and if so, for whom? Readers who follow Putt's advice, and learn from his wonderfully humorous examples, will soon know the answers.

      As much as I have enjoyed this book, I doubt that it will be made into a musical, such as How To Succeed In Business Without Really Trying. But perhaps I underestimate Putt's breadth of talent. Everything in the book suggests that we have not yet seen the complete Putt.

      John Meyer

      5 out of 5 stars Putt returns with updated wisdom for the age of the web.......2006-06-13

      Putt's laws and their corollaries were published in a series of articles in Research/Development magazine in 1976-1977, and then published in a book in 1981. The work was credited to the pseudonym of Archibald Putt. In this new edition, Putt updates his advice for the age of the web and even adds a few laws given the new technology. Putt's fundamental law is :"Technology is dominated by two types of people: those who understand what they do not manage, and those who manage what they do not understand."

      This was not just some cute clever saying that the author concocted. It can actually be logically derived. The author states that the only way to avoid the Peter Principle, which states that in a hierarchy every employee tends to rise to his level of incompetence, is creative incompetence. The author says technology is an anomaly because creative incompetence is common. Among the examples given are Albert Einstein. Einstein was one of those odd individuals who was so unkempt and eccentric that he would never be invited into the management club. Thus he was able to spend his entire career doing theoretical physics - never managing what he understood. The second anomaly is the lack of a competence criterion for technical managers, causing people to manage what they don't understand. These two anomalies together form a "competence inversion", hence Putt's law.

      Subsequent articles develop a series of corollaries, all of them witty yet tragically true. Some others are:
      "The maximum rate of promotion is achieved at a level of crisis only slightly less that that which will result in dismissal."
      "The value of an idea is measured less by its content than by the structure of the heirarchy in which it is pronounced."
      "The correct advice to give is the advice that is desired. The desired advice is revealed by the structure of the hierarchy, not by the structure of the technology."
      "A successful consultant never gives as much information to his clients as he gets in return."
      "Decisions are justified by benefits to the organization: decisions are made by considering benefits to the decision-makers."
      "Organizational stagnation occurs when the punishment for success is as large as for failure."
      Putt also includes some cogent advice such as Putt's Ploy: "If you must fail, fail big." For example, a scientist in a commercial lab who was supposed to be developing nonfading dyes instead discovers an insect repellant. The question is - is this success or failure? If it was failure then the scientist "failed big".

      However, this is not a dry book full of disjoint corollaries and proofs. Instead, Putt illustrates how his laws can be applied to your advantage through two opposing models: Dr. I.M. Sharp and Roger Proofsworthy. Dr. I.M. Sharp is a man of limited technical ability who transforms his corporate failures into personal successes. When his unworkable blue-sky project nearly bankrupts his company, he deftly applies techniques described by Putt and emerges victorious. In contrast is Roger Proofsworthy, who handles all assignments so perfectly and with such ease that he requires neither help nor guidance from management. This "successful invisibility" causes him to toil for years at the lowest level, as taken for granted as a door knob.

      In summary, if your job is in technology you must read this book. Putt really won't tell you many things that you didn't know deep down already, but he puts it in such a way that you'll always remember it and be able to put the principles to work in your own career. I highly recommend it.

      5 out of 5 stars Kind of a Dilbert that's Written Down.......2006-06-08

      Putt's Law: Technology is dominated by two types of people: those who understand what they do not manage, and those who manage what they do not understand.

      Every once in a great while a book like this comes around and changes the way you think of things. These books are usually small (like this one), easy to read (like this one), and are laugh out loud funny (like this one). It's only later when you are in the shower or just falling asleep that you recognize that 'yes, your organization just may be the one he is talking about.'

      Actually there are many laws in the book, most of which are backed up by examples -- I especially liked the one where the manager wanted to bring back vacuum from outer space. When it was pointed out that it would be too expensive, he had a stroke of genius and said that they could compress it, that way they could get more in the same sized container.

      No, this didn't come out of Dilbert, it came out of Putt's Law. You can view this as a written form of Dilbert.

      Books:

      1. What Went Wrong?, Fourth Edition: Case Studies of Process Plant Disasters
      2. A Biologist's Guide to Mathematical Modeling in Ecology and Evolution
      3. A Biologist's Guide to Mathematical Modeling in Ecology and Evolution
      4. A Wavelet Tour of Signal Processing, Second Edition (Wavelet Analysis & Its Applications)
      5. Adapted Wavelet Analysis from Theory to Software
      6. Adaptive Filter Theory (4th Edition)
      7. Algorithm Design: Foundations, Analysis, and Internet Examples
      8. An Introduction to Statistical Modeling of Extreme Values
      9. An Introduction to Systems Biology: Design Principles of Biological Circuits (Chapman & Hall/Crc Mathematical and Computational Biology Series)
      10. Applications of Interval Computations (Applied Optimization)

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